Node2D does not allow child nodes to use Anchor to fit Canvas · Issue #18166 · godotengine/godot · GitHub
![GUI/Control node in Viewport tree does not preview in layout mode in editor · Issue #39387 · godotengine/godot · GitHub GUI/Control node in Viewport tree does not preview in layout mode in editor · Issue #39387 · godotengine/godot · GitHub](https://user-images.githubusercontent.com/677254/84015003-1f51a900-a973-11ea-9682-4f2d4ea6c939.png)
GUI/Control node in Viewport tree does not preview in layout mode in editor · Issue #39387 · godotengine/godot · GitHub
![GUI/Control node in Viewport tree does not preview in layout mode in editor · Issue #39387 · godotengine/godot · GitHub GUI/Control node in Viewport tree does not preview in layout mode in editor · Issue #39387 · godotengine/godot · GitHub](https://user-images.githubusercontent.com/677254/84017203-3e056f00-a976-11ea-8fdb-bf006b351db3.png)
GUI/Control node in Viewport tree does not preview in layout mode in editor · Issue #39387 · godotengine/godot · GitHub
![Control nodes do not respect anchor settings when window is resized (likely result of Camera2D usage) - Godot Engine - Q&A Control nodes do not respect anchor settings when window is resized (likely result of Camera2D usage) - Godot Engine - Q&A](https://user-images.githubusercontent.com/31228150/39166686-62dacc86-4761-11e8-847b-2a97e4f2f8d7.png)