PDF) Improving attention behaviour in primary and secondary school children with a Computer Assisted Instruction procedure | Esperanza Consejero - Academia.edu
Frontiers | Learning behavior, digital platforms for learning and its impact on university student's motivations and knowledge development
How games can make behavioural science better
Computers in Human Behavior | Journal | ScienceDirect.com by Elsevier
Frontiers | Factors Determining the Behavioral Intention to Use Mobile Learning: An Application and Extension of the UTAUT Model
Role of Smartphone Devices in Motivation to Study in the COVID-19 Pandemic - Tarbiat Modares University Journals System - Health Education and Health Promotion
PDF] A Bibliometric Analysis of Gamification Research | Semantic Scholar
Journals publishing social network analysis | SpringerLink
New publication in Computers in Human Behavior | University of Mannheim
Research on the Hotspots and Trends of Learning Analytics Based on CiteSpace | SpringerLink